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Of Demigods and Warring Elementals
Separating Fantasy From Reality
BY THOMAS L. MCDONALD
June 14-20, 2009 Issue |
Posted 6/5/09 at 7:09 AM
When my children were younger, I had
one of those moments in which I sud-denly wondered if I was being The Bad Dad.
I was reading aloud from a book of
mythology, with all the trappings of paganism on gaudy display: misbehaving
gods and goddesses, magic, the occult — the whole package.
For an adult like me, this is simply
part of our mental wallpaper. But what does it mean to children who believe in
God the Father, his one and only Son and the Holy Spirit?
Where does the “god” Zeus or
witchcraft or magic figure into the equation?
I started to stammer an explanation
about how the word “god” meant different things to some people, and that these
are just made-up stories. There was only one God, and Jesus Christ is his one
Son. Anything else is just fiction.
My kids processed this idea as
quickly as I said it, then urged me to return to Odysseus and his journey. When
I’d finished for the evening, my son, about 9 years old at the time, said, “I
can’t believe anybody ever believed that stuff was real. Everybody knows
there’s only one God, and he’s not like those guys at all.”
I haven’t worried about my children
encountering paganism and magic in stories since. Kids aren’t stupid; they know
stories are stories. They don’t stop to parse the complex and evolving
symbolism of dragons and wizards, for instance: They just like dragons and
wizards. As do I.
For parents who find fantasy
problematic, games are going to be a minefield. Not only are computer and video
games often saturated with pagan, magical and occultist elements, but these
elements are often in the direct control of the player.
And it’s not just the obvious
titles, like role-playing or action games. Any turn-based or real-time strategy
(RTS) game with fantasy elements will include things some may find
objectionable.
It’s hard to imagine two better
recent examples than “Demigod” (Stardock, PC; $50) and “BattleForge” (EA, PC;
$30). Both are superb real-time strategy games with unique elements, and both
are filled with paganism and the occult. Each is rated T for Teen: “Demigod”
for partial nudity (for a skimpy costume on a female character), blood,
suggestive themes, alcohol references and fantasy violence; “BattleForge” for
fantasy violence, animated blood and some PG-rated language.
Since these are strategy games,
which are played from a partial top-down perspective that renders all the
figures quite tiny, none of these content elements are as obvious as they might
be in a first-person game, but parents should use caution.
“Demigod” blends aspects of chess,
real-time strategy, role-playing, action and arena fighting games. Most
strikingly, you only directly control a single unit: one of eight “demigods”
fighting for the right to be “god.” Each of the demigods has its own powers and
style. You may control a giant walking tower with a huge hammer and archers and
trebuchets set into his body or a vampire summoning fallen soldiers to fight as
his personal bodyguard.
Two
opponents face off at opposite ends of the map. At the beginning of a game,
each side controls a citadel, which is his core base, as well as a healing
crystal. He shops for artifacts, fortresses and towers for defense, portals and
various kinds of flags that provide bonuses, and “war points” used to buy
upgrades.
Once the battle starts, units pour
out of the portals. Under the complete control of the computer, these units
attack the enemy: destroying his defenses, capturing his flags and gates, and,
ultimately, knocking down his citadel. Meanwhile, you control your demigod, who
is a formidable fighter who can sway the course of a battle with special
attacks and powers.
More
important is the way you manage the complex system of upgrades, items and
enhancements. Your demigod, units and structures can all be enhanced in myriad
ways, and managing these upgrades is the key strategy element of the game. For
a strategy game in which you control a single unit among hundreds of fighters,
it’s remarkably complex.
“BattleForge”
is a more traditional kind of RTS game, but one with its own twists. It’s an
elegant mash up of the “Magic: The Gathering” trading card game and the
“Warcraft” RTS series. The setting is fantasy boilerplate, with elemental
powers divided among “Frost,” “Fire,” “Nature” and “Shadow” types.
Rather than mining resources and
creating structures to deploy your army of spells and fantasy creatures, you
simply play cards from a customizable deck. Cards require two kinds of
resources to play — power and orbs — which are generated by capturing and
controlling power wells on the map. The more spots you control, the better
cards you can afford to play.
The real heart of the game is in
building and using your deck, which allows you to cast spells and summon
creatures to fight in real-time battles.
Outside of actual game play, there
is an elaborate lobby and community element. You can try out all of your cards
on a test arena, summoning enemies to fight in order to hone your tactics.
There’s even a marketplace where you can buy or trade cards.
Should parents be concerned about
games like this? If they object to things like Harry
Potter, magic and stories about “gods,” then absolutely.
Both “Demigod” and “BattleForge” draw on these elements as central pieces in
their gameplay, and that’s a subject of reasonable concern for many Catholic
parents. My own children view these elements with detached interest from
the perspective of a secure and grounded faith. The idea of fantasy games
as a “gateway drug” to the occult seems as likely as them offering up a
hecatomb to Apollo after reading The Iliad.
Not all fantasy is benign, but not
all magical elements in storytelling are dangerous, either. Parents need to
step in and look at each item individually to see if it’s right for their
kids — and to always use these moments as a teaching opportunity to draw
them back to the truth of the faith.
Thomas
L. McDonald is
editor-at-large
of Games magazine and a catechist in the
Diocese of Trenton, New Jersey.
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